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LearnToProgram - Bootstrap Responsive Design with Mark Lassoff


LearnToProgram - Bootstrap Responsive Design with Mark Lassoff
LearnToProgram - Bootstrap Responsive Design with Mark Lassoff
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 3 Hours | 4.77 GB
Genre: eLearning | Language: English

Its a mobile phone world.And a tablet world. And a laptop world. The fact is, its a multi-screen world and your web sites and applications have to live in it. Perhaps, youre looking for an easy way to implement the principals of responsive design in your own work.

How to Be a Commercial Photographer with Rob Grimm, Gary Martin, Aaron Nace


How to Be a Commercial Photographer with Rob Grimm, Gary Martin, Aaron Nace
How to Be a Commercial Photographer with Rob Grimm, Gary Martin, Aaron Nace
.MKV, AVC, 1000 kbps, 1280x720 | English, AAC, 128 kbps, 2 Ch | 16 hours | 7.56 GB
Instructors: Gary Martin, Rob Grimm

Ready to break into the commercial photography business, but unsure of where to start? Rob Grimm and Gary Martin will help you navigate the ins and outs of the industry by delivering expert advice on an entire gamut of subjects from marketing, to shooting, to branding, and location scouting.

Metashred Extreme with BJ Gaddour


Metashred Extreme with BJ Gaddour
Metashred Extreme with BJ Gaddour
.MKV, H265, 1000 kbps, 720x480 | English, AAC, 128 kbps, 2 Ch | 6.6 hours | 3.06 GB

With METASHRED EXTREME, you’ll use 8 different split routines every 14 days to target your upper-body muscles one day and your lower-body muscles the next. Each brutal workout will drive your metabolic rate through the roof and stimulate muscle growth like never before.

ZBrush: Modeling Footwear with Ryan Kittleson


ZBrush: Modeling Footwear with Ryan Kittleson
ZBrush: Modeling Footwear with Ryan Kittleson
Size: 2.88 GB | Duration: 3h 29m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

Digitally sculpting a shoe in ZBrush can sometimes seem a bit daunting. The finished product should be precise, but follow the natural curves of an organic shape.

Pluralsight – Professional Asset Workflows with Quixel Suite


Pluralsight – Professional Asset Workflows with Quixel Suite

Pluralsight – Professional Asset Workflows with Quixel Suite
Duration 5h 1m Project Files Included MP4

Lynda – 3ds Max: Rendering with Arnold


Lynda – 3ds Max: Rendering with Arnold

Lynda – 3ds Max: Rendering with Arnold
Intermediate | 2h 40m | 765 MB | Project Files | Software used: 3ds Max, Maya

Sketch Essential Training: The Basics with Chris Converse


Sketch Essential Training: The Basics with Chris Converse
Sketch Essential Training: The Basics with Chris Converse
Beginner | 2h 9m | 370 MB | Project Files | Software used: Sketch

Sketch is one of the most popular UX design tools around. This training course can help designers of all skill levels be productive with its focused, comprehensive vector graphics workflow.

Learning Aerial Photography with Drones with Richard Harrington


Learning Aerial Photography with Drones with Richard Harrington
Learning Aerial Photography with Drones with Richard Harrington
Size: 2.82 GB | Duration: 3h 57m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

Add a new perspective to your photography by taking to the skies to capture striking aerial images.

3ds Max: Substance to V-Ray with Brian Bradley


3ds Max: Substance to V-Ray with Brian Bradley
3ds Max: Substance to V-Ray with Brian Bradley
Size: 1.47 GB | Duration: 1h 56m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

Discover how to leverage the substance-based toolset from Allegorithmic with V-Ray in 3ds Max. In this course, explore the various workflow requirements and options that are available when using the Substance Designer, Substance Painter, and Bitmap2Material applications with 3ds Max and V-Ray. Brian Bradley explains what substance-based tools are, and how to use them with the 3ds Max application. He also demonstrates how to create materials from photographic assets, how to work with substances and maps from Substance Designer, and how to export maps from Substance Painter.

VR Motion Graphics with Unreal Engine with Scott Pagano


VR Motion Graphics with Unreal Engine with Scott Pagano
VR Motion Graphics with Unreal Engine with Scott Pagano
Advanced | 3h 22m | 4.71 GB | Project Files | Software used: CINEMA 4D, Maya, Unreal Engine

Discover how to leverage Unreal Engine to create immersive virtual reality experiences.

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